Tool for decoding / encoding in Base32 according to RFC 4648. Base 32 is a variant of Base64 which uses letters and numbers from 2 to 7 (and =) as basic symbols.

Base32 - dCode

Tag(s) : Character Encoding

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Tool for decoding / encoding in Base32 according to RFC 4648. Base 32 is a variant of Base64 which uses letters and numbers from 2 to 7 (and =) as basic symbols.

The **Base32** code is described in RFC 4648 standard. It allows to encode with 32 characters:

ABCDEFGHIJKLMNOPQRSTUVWXYZ234567 and the = symbol optionally used as the final character (as in Base64).

The message to be encoded is first treated as a binary string (according to a predefined encoding such as ASCII or Unicode).

__Example:__ Base is encoded in ASCII (8-bit) 01000010,01100001,01110011,01100101

The string is then split every 5 bits, and optionally completed with 0s.

__Example:__ The split gives the 32 bits 01000,01001,10000,10111,00110,11001,01 (three 0 needed at the end)

Each 5-tuple is then encoded in **base 32** by the letter or the corresponding number according to the conversion table:

Binary | Decimal | Base32 |
---|---|---|

00000 | 0 | A |

00001 | 1 | B |

00010 | 2 | C |

00011 | 3 | D |

00100 | 4 | E |

00101 | 5 | F |

00110 | 6 | G |

00111 | 7 | H |

01000 | 8 | I |

01001 | 9 | J |

01010 | 10 | K |

01011 | 11 | L |

01100 | 12 | M |

01101 | 13 | N |

01110 | 14 | O |

01111 | 15 | P |

10000 | 16 | Q |

10001 | 17 | R |

10010 | 18 | S |

10011 | 19 | T |

10100 | 20 | U |

10101 | 21 | V |

10110 | 22 | W |

10111 | 23 | X |

11000 | 24 | Y |

11001 | 25 | Z |

11010 | 26 | 2 |

11011 | 27 | 3 |

11100 | 28 | 4 |

11101 | 29 | 5 |

11110 | 30 | 6 |

11111 | 31 | 7 |

__Example:__ 01000 for I, 01001 for J, and so on. Until IJQXGZI

The standard indicates that the **Base32** message must have a number of characters multiple of 8. The message obtained must therefore be completed with the character = (padding char).

__Example:__ Finally, the message Base is **base32**-encoded IJQXGZI=

The **Base32** decoding is similar to a mathematical base change.

__Example:__ Decode the message INXWIZI= coded in **Base 32**

Delete the final = of the encoded message.

__Example:__ INXWIZI= becomes INXWIZI

Replace each character with its 5-bit value (cf conversion table) to create a binary string.

__Example:__ I for 01000, N for 01101, etc. Until 01000,01101,10111,10110,01000,11001,01000

Read the binary string according to the encoding used (ASCII, Unicode, etc.)

__Example:__ The message is divided into bytes (8-bits) as follows: 01000011,01101111,01100100,01100101 (the last string composed of 0 is ignored), which corresponds to ASCII (or Unicode) string Code

A B32-encoded message

- is composed only of the characters 'ABCDEFGHIJKLMNOPQRSTUVWXYZ234567 =' (no 0,1,8,9)

- theoretically has a number of character multiple of 8.

- ends with 0,1,3,4 or 6 characters = (equal).

- has a length greater than 40 to 60% of the original message

The digit 0 is avoided not to be confused with the letter O, and the number 1 is also avoided for its resemblance to the letter I.

**Base32** is similar to the Base64 which is much more commmonly used.

The zbase32 code is a **Base32** variant wanting to be more human-readable and writtable.

The mathematical basis 32 (or base32hex) is the most natural version for writing numbers in **base 32** and uses the symbols 0123456789abcdefghijklmnopqrstuv

dCode retains ownership of the source code of the script Base32 online. Except explicit open source licence (indicated Creative Commons / free), any algorithm, applet, snippet, software (converter, solver, encryption / decryption, encoding / decoding, ciphering / deciphering, translator), or any function (convert, solve, decrypt, encrypt, decipher, cipher, decode, code, translate) written in any informatic langauge (PHP, Java, C#, Python, Javascript, Matlab, etc.) which dCode owns rights will not be released for free. To download the online Base32 script for offline use on PC, iPhone or Android, ask for price quote on contact page !

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Source : https://www.dcode.fr/base-32-encoding

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